I'm not looking in the direction of architecture stuff for the nearest couple of centuries. Sarah, dear, I've regretted million times I didn't listen to you and chose architecture landscape instead of action. Next time just tell me to shut up and do what you ask, 'key?
P.S. try and guess the name of the artifact. Hint: originally it was gold and Lara actually had it before getting to the monastery. But the hell with chronology, I needed a shiny thing...
Everything about this is great! Especially the close attention to the details of the monastery itself. This is seriously great. With your permission, I'd love to share this on Tumblr and credit you of course! Again, fantastic job!
Oh my God. *Le wistful sigh.* I, personally, loved this level; it might well be my favorite in all of TRII. But the monks, bless their little hearts...need to learn how to GET THE HELL OUT OF THE WAY. I swear, out of all the times I had to re-load during this level, maybe, like, four of them were due to actual deaths. The other nineteen were because I was trying to shoot the bad guys with guns and accidentally hit the monks, incurring their collective wrath.
And, dammit, this picture is making me want to do it all again. It also makes me wish, somehow, someone would do a re-make of TRII like Anniversary.
Oh, that was my totally favourite level too! Haha, well good for you, when I played it for the first time I actually was clueless that the monks are allies and reached like the middle of the level fighting both the monks and the mercs. That was real hell on earth, I ran out of ammo and medkits in no time When I found out they could be your allies I simply restarted the level 'cause it was impossible to play.
Yeah, that game was amazing I also would really love to see a remake, but it never happens for sure. Anniversary despite being really amazing game (to my mind) totally failed with sales. If I'm not mistaking it's counted as the least successful TR ever. Which means that CD will hardly do such "mistake" again. *sigh*